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Tricky Story Level 1 - Complete Walkthrough Guide
Level Overview
Welcome to Tricky Story: Story 3 Level 1! Cece is sitting in her cozy living room trying to play a high-stakes video game on her handheld console. However, she is extremely exhausted and keeps nodding off. Her dialogue bubble hints at the key to keeping her up: "Music will help me get in the mood to play." This level features the 0/7 action counter system. To successfully keep Cece alert enough to win her game, you must systematically interact with various electronics, refreshments, pets, and decorations around the room to blast loud music, brew coffee, create sudden visual triggers, and stimulate her senses.
Step-by-Step Walkthrough
- Power On the Main TV (Counter 1/7): Tap the black media player console sitting on the bottom shelf underneath the wooden TV stand to turn it on.
- Crank Up the Desktop Speaker Volume (Counter 2/7): Click and drag the volume dial knob clockwise on the black audio speaker box to blast the music.
- Brew the Hot Coffee (Counter 3/7): Tap the hot coffee mug on the wooden coffee table once to stir it, causing steam to rise.
- Pull Down the Window Curtains (Counter 4/7): Swipe horizontally to the right across the long fabric curtains to close them completely.
- Awaken the Sleeping Cat (Counter 5/7): Tap the sleeping white cat three times in rapid succession to startle it.
- Ignite the Shelf Candles (Counter 6/7): Tap the decorative matchbox, then drag an ignited matchstick across the two candles on the top floating wall shelf.
- Grab the Energy Drink (Counter 7/7 prep): Tap the blue chilled energy drink bottle on the middle shelf of the bookshelf.
- Feed the Drink to Cece (Counter 7/7): Drag the blue energy drink and drop it onto Cece's face/hand. She will chug the drink and win the tournament!
Pro Tips
- Multi-Touch Initiation: Turn on the TV console and click the coffee mug simultaneously at the start to gain a 5-second head start.
- Ignore Locked Assets: The fairy lights, monstera plant, and globe are un-clickable environment props.
Common Mistakes
- Clicking Cece at 0/7: Cece is locked in an exhausted state until the environment is set up.
- Dragging drink to the cat: The energy drink is strictly for Cece only.
- Tapping cat only once: The cat requires a fast triple-tap sequence to fully startle it.
Frequently Asked Questions
How do I solve Tricky Story: Story 3 Level 1?
Turn on the TV console, crank up the speaker dial, stir the coffee mug, close the window curtains, startle the white cat, light the wall shelf candles, and finally feed the blue energy drink to Cece to push the progress counter to 7/7.
What does the "292" star badge mean?
That tracks your total profile career currency earned by securing perfect scores across previous story chapters. It does not impact your current room layout timer.
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