This level requires players to guide Cece through an ancient relic's trial by navigating between a past and present version of a mysterious room. The core challenge involves finding and collecting various items, combining them to create new tools, and strategically using these items to overcome obstacles, including magical barriers and monsters, to clear the darkness and ultimately complete the trial by finding 17 'ancient shards' (progress markers).
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Tricky Story Level 46 - Complete Walkthrough Guide
Difficulty
⭐⭐⭐☆☆
Time Limit
150 units of time
Difficulty
Medium
Puzzle Theme
Help Cece complete the ancient relic's trial
Level Overview
This level requires players to guide Cece through an ancient relic's trial by navigating between a past and present version of a mysterious room. The core challenge involves finding and collecting various items, combining them to create new tools, and strategically using these items to overcome obstacles, including magical barriers and monsters, to clear the darkness and ultimately complete the trial by finding 17 'ancient shards' (progress markers).
Step-by-Step Walkthrough
- Tap the right arrow to guide Cece forward, leading her to an ancient, dark door that marks the entrance to the trial.
- Tap the ancient door to transition into a dark, dilapidated room, which represents the 'PAST' state of the environment.
- Tap the old, brown spellbook lying on the floor to collect it, adding it to your inventory and marking 1/17 progress towards the ancient shards.
- Tap the small mouse that scurries out from behind the coat rack on the left side of the room to reveal a hidden key.
- Tap the golden key dropped by the mouse to collect it, adding it to your inventory and marking 2/17 progress towards the ancient shards.
- Tap the clock on the wall, which reads 'PAST,' to activate its time-shifting magic, transforming the room into its 'PRESENT' state.
- Tap the ornate hand mirror lying on the floor to collect it, adding it to your inventory and marking 3/17 progress towards the ancient shards.
- Tap the wooden treasure chest on the rug to open it, revealing a glowing blue gem inside.
- Tap the blue gem inside the open chest to collect it, adding it to your inventory and marking 4/17 progress towards the ancient shards.
- Drag the blue gem from your inventory onto the wooden stick lying on the rug to combine them, crafting a complete magical wand.
- Tap the pendant hanging on the coat rack to collect it, adding it to your inventory and marking 8/17 progress towards the ancient shards.
- Drag the collected golden key from your inventory onto the locked wooden door to unlock and open it, revealing a bright outdoor scene.
- Tap the sleeping cat in the doorway to collect it, adding it to your inventory and marking 9/17 progress towards the ancient shards.
- Tap the clock on the wall, which now reads 'PRESENT,' to return to the 'PAST' version of the room.
- Drag the cat from your inventory into the room, placing it near the mouse. The cat will chase the mouse, causing it to drop a fan.
- Tap the fan dropped by the mouse to collect it, adding it to your inventory and marking 10/17 progress towards the ancient shards.
- Drag the fan from your inventory onto the broken door with the dark hole. The fan will magically repair the door, revealing a moon symbol.
- Observe as dark, hooded monsters emerge from the door, threatening Cece and blocking further progress.
- Drag the hand mirror from your inventory onto Cece. She will use the mirror to reflect the monsters, causing them to disappear.
- Drag the magical wand from your inventory onto Cece. She will cast a powerful spell, banishing the remaining monsters.
- Drag the spellbook from your inventory onto Cece. She will read from the spellbook, casting a final spell that illuminates the door and completes the trial, marking 17/17 progress towards the ancient shards.
Pro Tips
- Always examine both the 'PAST' and 'PRESENT' versions of the room thoroughly, as items in one state may reveal or interact with elements in the other, and some items found in one time period are essential for puzzles in the other.
- Pay close attention to the inventory and try combining items if you're stuck; some puzzles require crafting new tools from collected components.
- The 'ancient shards' counter updates upon collecting key items or completing significant puzzle steps, not necessarily by finding literal 'shards.' Focus on the logical progression of tasks.
Common Mistakes
- Forgetting to switch between the 'PAST' and 'PRESENT' rooms using the clock, as many puzzles span both time periods.
- Overlooking small interactive elements like the mouse, which might hide crucial items or trigger events.
- Trying to use an item in the wrong context or on the wrong target, which will not advance the puzzle and may waste time.
FAQ
- How do I switch between the 'PAST' and 'PRESENT' rooms?
- You can switch between the two room states by tapping the clock on the wall. It will cycle between 'PAST' and 'PRESENT'.
- What is the purpose of the cat I collected?
- The cat is an inventory item used to interact with the mouse in the 'PAST' room. Dragging the cat onto the mouse will cause the mouse to drop another item needed for a puzzle.
- Why did Cece's face change in the mirror?
- This is a narrative element hinting at the mysterious nature of the 'ancient relic's trial' and the eventual plot twist. It doesn't directly affect puzzle mechanics but adds to the story's intrigue.
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Level Number: 46
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