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Tricky Story Level 10 - Complete Walkthrough Guide
Level Overview
Welcome to Tricky Story Story 2 Level 10! Riley and fake heiress Claire are having an intense speed race in the school building corridor to see who can get to PE class first. Claire is in good physical condition and is in the lead, while Riley seems a bit struggling. This level's core mechanism is counter mode (0/9). You need to reasonably use the 5 special prank/buff props in the prop bar at the bottom of the screen to hinder and sabotage Claire running ahead, and provide Riley with physical and tactical buffs. Each correct physical interaction will add "+1" to the progress bar. Collect 9 interactions to let Riley completely overtake and win!
Time Limit: 60 seconds
Step-by-Step Walkthrough
- Feed Riley Roasted Chicken Leg for Energy: Click the roasted chicken leg in the bottom prop bar and drag it to the mouth of the orange-haired girl Riley running on the left. After eating the chicken leg, Riley will instantly gain a physical burst buff.
- Place Banana Peel to Slip Claire: Take out the yellow banana peel from the prop bar and precisely throw it on the corridor floor tile one meter in front of the blonde girl Claire on the right. Claire will trigger a brief stumble animation when stepping on the banana peel.
- Use Hair Dryer to Blow Reverse Wind on Claire: Click the silver hair dryer at the bottom. Drag it to the air directly in front of Claire. The hair dryer will automatically turn on a strong wind storm, forming a huge reverse resistance storm to slow her steps.
- Throw Backpack at Claire to Trip Her: Drag the cyan student backpack in the prop bar, aim at Claire's alternating leg ankle area and throw it over to trip her hard.
- Throw Pink High Heels to Poke Feet: Click the last prop - pink high heels. Press and hold and drag it to Claire's running path. The sharp heel will interfere with her running rhythm.
- Click the Ceiling Light in the Corridor: After the prop bar is used up, move your view to the overhead. Click the long strip ceiling fluorescent tube, click 2 times quickly. The tube will flicker and fall due to short circuit sparks, distracting Claire.
- Swipe Up to Push Open the Classroom Window on the Right: Press and hold the edge of the blue-framed glass window on the right and execute the upward swipe gesture to completely push the window open, changing the indoor airflow resistance variable.
- Frantically Click the Students Exercising in the Left Window: After the window is opened, you can vaguely see several classmates doing exercises in the left classroom. Click them quickly. They will loudly cheer for Riley, making Riley's speed increase again.
- Trigger Liam Picking Up Riley's Comeback Cutscene: When the previous 8 slowdown and buff actions are completed (progress bar reaches 8/9), click the male protagonist Liam poking his head out at the front door of the corridor. Liam will instantly rush into the corridor, pick up the exhausted Riley and run at full speed. Progress bar fills to 9/9 for perfect overtaking Claire clearance!
Pro Tips
- Prop chain extreme speed flow: The 5 items in the prop bar (chicken leg, banana peel, hair dryer, backpack, high heels) can be dragged to the two girls continuously in the first 10 seconds of the opening regardless of order, which can quickly gain 5 progress points.
- Ignore static background blind spots: The white cement large pillar standing in the middle of the corridor and the empty desks and chairs in the window are all non-interactive static textures. Don't waste clicks on them.
Common Mistakes
- Throwing banana peel or backpack to victim Riley: Riley is the object we need to help. If you mistakenly feed negative slowdown props to Riley on the left, it will cause her speed to drop to zero and be left far behind by Claire.
- Only clicking the hair dryer without dragging it to the air: The hair dryer must be dragged to the air grid in the upper half of the corridor to automatically suspend and spray wind storms. Just tapping it lightly in the bottom toolbar has no reaction.
- Directly clicking the male protagonist Liam at the door at the start: Before using the previous 8 interactions to accumulate the progress bar to 8/9, Liam's judgment box is completely locked. Clicking in advance will not trigger the rescue plot.
Frequently Asked Questions
Why didn't Claire get hindered when I threw high heels on her?
High heels (Step 5) are roadblock judgment. Like banana peels, they must be dragged and precisely released on the floor tile under Claire's feet. If directly smashed on her floating golden hair or back, it will be regarded as invalid physical displacement by the system.
What happens when the countdown in the upper right corner under the star count ends?
If your progress bar does not reach 9/9 before the timer returns to zero, Claire will open the PE classroom door first, and Riley will be judged late and punished by the PE teacher, declaring this level challenge failed.
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